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The gameplay of Ricochet Infinity follows the previous trends. In 2011, the game was ported to PlayStation 3 via PlayStation Network as Ricochet HD, with publishing duties being handled by TikGames. The mobile version of the game makes use of motion sensitivity of the device as a gameplay mechanic. Ī version of Ricochet Infinity published by Lemon Games for iOS was released in September 2010. The "infinite" in the title stems from the fact that new stage sets have been released on a weekly basis. Games in the Ricochet series, Infinity is more stylized than Breakout, adding various power-ups and brick variations. As in Atari's Breakout game, the purpose of each stage is destroy all the bricks on the screen. Similarly to its predecessors, Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone.
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In addition, it looks nice enough not to make you feel like you’ve booted a Commodore 64 to play it.Ricochet Infinity is the fourth installment of the Ricochet video game series by Reflexive Entertainment. In the end, Ricochet Lost Worlds has what it takes to provide you with fast-paced action for a few hours, as long as you do not mind the inevitable repetition. Plenty of levels and a variety of paddle models to choose from In addition, the soundtrack is electrifying, and it has the potential to keep you on edge over long periods of time. In fact, the backgrounds are animated now, which means that there are fish and various other creatures wandering about while you play.
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Certain power-ups can make it simpler to do that, although others can also make the ball smaller and harder to follow.Īs far as the visual quality is concerned, this is still a 2D game with not much variety when it comes to the environments, but the designers tried their best.
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Thankfully, that’s not the case with Ricochet Lost Worlds, because the paddle responds accurately to your input every time, as long as you can keep up with the ball. Since everything you do is dependent on your reflexes, it would be annoying to fail due to unresponsive controls. Obviously, things can get repetitive after a while, but the excitement comes back if you give the game a short pause. The blocks themselves come in a variety of types as well, which means that they are liable to provide you with beneficial bonuses, or even hurt your chances by messing with your ability to keep playing. There are hundreds of levels to enjoy, each one of which presents you with a different block layout and a slightly upgraded difficulty level. Hence, the goal is to obliterate all the bricks in the level and collect the power-ups they drop. The underlying formula is obviously untouched, since you still have to use a paddle-like machine to bounce a ball up and down, but everything else has been significantly modified. Ricochet Lost Worlds is part of a classic series as well, and it aims to improve on its predecessors as much as possible. However, the concept can work just as well today, as long as some of the components are modified to keep up with modern technology. Not only that, but the gameplay mechanics were very addictive as well, which is why they got to be so popular. Games like Breakout and Arkanoid may not look like much nowadays, but they were quite revolutionary at the time.
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